2010 Short Demo Reel - A more abbreviated demo reel to get a quick idea.
Arabesque - Fast-paced, whimsical track.
Pound - Hard-hitting, hip-hop influenced piece.
Sunlight - Upbeat, and cheerful, this orchestral piece exhibits a bright, playful atmosphere.
Theme from "The Ocarian" - A title sequence written for an independent game I'm making in my side time.
March to Doom - A track done for Renegade X, an Unreal Engine 3 mod based on the Command & Conquer original. Original tune by Frank Klepacki.
Clips from "How to Get Your Stache Back" - Clips from the score I wrote for a student film at the University of South Carolina.
Shift - This peice is broken into multiple tracks to be
interactive based on gameplay triggers. All layers are loopable
and layerable. ShiftA is a relaxed mood and ShiftB is a stressful
version.
Unreasonable - Fast-paced battle music.
RPGtown - A light, town theme with a larger transition break.
Light - An upbeat exploration theme.
MenuA - A pause menu.
Corridor - A programmatic score-to-video of an intense situation.
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Blight is an independently-developed platformer that spans four kingdoms as you combat an industrialized race bent on draining every resource available out of the land. Players are helped along by a pendant that gives them the ability to harness a wall of power temporarily. This allows the player to block projectiles, clear pathways, disrupt enemies, raise dangerous obstacles and ceilings, and float temporarily.
Blight is available on Desura, IndieCity and Indievania right now for a reduced price as an Alpha release!
This section is a display of website and other design elements as a showcase for my ideas and abilities.
Icescape
Icescape is a minimalist design using three colors and a cold theme. It features animated menus, limited image use for lessened bandwidth consumption, and a toggle between desktop-friendly and mobile-friendly layouts. It's a perfect design for dynamically updated previews of articles on a specific subject.
BusSoft
BusSoft is a mock-business website design. It is meant to be a showcase for a site's front page with a rich display of features and content for potential clients. Its interactive elements
are great for catching attention, but the design works well for most browsers to not leave out your audience.
Contact
I'd love to hear from you. E-mail me:
About
Adam Prack lives in South Carolina with his beautiful wife, Meghan, and wonderful son, Ethan. He is multi-talented in music, game development, and design/coding.
Biography
Adam Prack is a versatile musical composer who has studied music since childhood. Along with performing and playing trumpet for over ten years, Adam is classically trained in music composition and holds a Bachelor's of Music in Music Composition from the University of South Carolina.
He has studied composition under Dr. John Fitz Rogers, Dr. Samuel Douglas, and electronic music under Dr. Reginald Bain. Adam has used his abilities to create many works for various groups or instrumentalists and vocalists. He has composed works for orchestra, band, chamber ensembles, choir, soloists, and electronics. He also has scoring experience in short film, video game mods, and independent video games.
Adam has solely-developed and released an indie platformer, "Blight" as part of an alpha-funding campaign. The game is currently in development, but is available to early-adopters for a reduced price that gains instant-access. Blight features detailed, HD visuals, high-quality music, and great level-design.
Adam was born in Akron, Ohio in 1987 and remained there until he was 10, when his family moved to South Carolina.